コンピュータグラフィックス (130017)

担当教員 舩冨 卓哉(Takuya Funatomi / ふなとみ たくや)、 田中 賢一郎(Kenichiro Tanaka / たなか けんいちろう)
単位数 :1単位 選択・必修 :選択 講義室 :L2 講義スタイル :講義/公開
開講時期 Ⅰ期 木曜2限

授業目的 Computer Graphics is one of the most important functional element in computer systems. This class aims to introduce the principles and current trends in computer graphics field. At the end of the class, the learner will be able to explain the standard pipeline of computer graphics and build a program of generating computer graphics by himself/herself.
授業内容 In this class, fundamental principles and current trends of 3D computer graphics will be introduced. Also standard techniques and algorithms of computer graphics will be introduced.
1) Introduction to Computer Graphics
2) Overview of Ray-tracing and Rasterization
3) Draw Triangles/Spheres, Hidden surface removal
4) Camera model
5) Light / Material / Shading
6) Geometrical transformations
7) Assignment assistance
8) Wrap-up and discussions

教科書 This class requires students to audit an archived course on edX: "Foundations of Computer Graphics" via YouTube.
参考書 Computer Graphics: Principles and Practice in C (Third Edition), Addison-Wesley Professional, ISBN-10: 0321399528, ISBN-13: 978-0321399526
OpenGL Programming Guide Third Edition, Addison Wesley
コンピュータグラフィックス,(財)画像情報教育振興協会(CG-ARTS協会)
コンピュータグラフィックス理論と実践,オーム社,佐藤義雄監訳
履修条件 This class has some programming assignments for grading. Students are required to bring their own device to access the internet and do programming during the class.
成績評価 Assignments : 80%
Participating Discussions during the class : 20%
オフィスアワー Contact us by emails anytime.
講義関連URL
Course website
配布資料
種類 公開日 教材名 備 考

PDF
2017-04-11 20170406

PDF
2017-04-13 20170413

PDF
2017-04-20 20170420

PDF
2017-04-27 20170427
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